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LuxRender x64 full changelog

LuxRender x64 full changelog

LuxRender x64 1.6.0 released Jun 14, 2016 (New Release)
LuxCore new features since v1.6RC1:
Fix for OpenCL fresnel textures
Fix for light source updates when defining a new material
LuxRender new features since v1.6RC1:
Build improvements:
LuxBlend new features since v1.6:
Fix a motion blur bug
Fix border rendering spanning the whole image
Improved UI formatting:
LuxCore new features since v1.5.1:
Optimized Sobol sampler
Adaptive radiance clamping
Improved convergence test for BIASPATH
Ability to see the active tiles
Fix for heterogeneous volumes
Dynamic editing of the film pipeline
Add scaling to the radiance groups
Improved spectrum to RGB conversions for textures using spectra (blackbody, fresnel, lamp, ...)
Fast pixel filtering for PATHCPU and OpenCL modes
Fix filtering radius in BIASPATH
Fix a bug when deleting an object emitting light
Fix OpenCL compilation of RT modes
Fix for the glossy materials
New luxcoreconsole and luxcoreui interfaces
Build system fixes and improvements
LuxRender x64 1.5.1 released Dec 1, 2015 (New Release)
We had almost forgotten to announce a quick fix release after v1.5.1 for a few annoying issues with glossy materials when using the new LuxCore rendering modes. So here you are, and in case you experimented some weird results this release should fix them.
LuxRender x64 1.5 released Sep 28, 2015 (New Release)
bumpmapping fix with instanced meshes
biaspath incorrect path length handling fix
huge memory leak fix
LuxRender x64 1.4 released Mar 3, 2015 (New Release)
new biased path tracing renderer to allow for fast and noise free, but less accurate, renderings, it is available in both CPU and OpenCL flavours with a special realtime mode (Dade can you make a list of current features, tuning knobs, and what's supported in LuxBlend? There is a thread about it, but not sure it is up to date: viewtopic.php?f=34&t=10529)
Arbitrary Output Values support enabling output of Z buffer, position, material, normal, ... data (Dade, is there a full list? Is it fully supported in LuxBlend?)
support for light groups
LuxRender x64 1.4 RC 2 released Nov 25, 2014 (New Release)
fix bump map rendering with missing UV information
area light fixes regarding the use of power and efficiency
fix lxs parsing issues
LuxRender x64 1.3.1 released May 4, 2014 (New Release)
fixes for latest OSX versions UI updates
fix bloom filter used in an animation (the configuration of filters in the scene files was a new feature of v1.3)
fix an issue with camera response
improvement to the OpenCL version of the QBVH accelerator
fix carpaint material node in LuxBlend
fix export of glare maps parameters
LuxRender x64 1.2.1 released Mar 20, 2013 (New Release)
· incorrect rendering of architectural glass with bidirectional path tracing
· broken motion blur export with Blender 2.66
· imaging pipeline inconsistencies with Blender 2.66

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