Mandelbulber full changelog
Mandelbulber 2.34
released Oct 6, 2025 (New Release)
Added new fractal formulas:
kochIfs
kochV5
modified fractal formulas:
aboxModKaliEiffie updated aux.color
amazingSurfMod1 updated aux.color
mandalayBoxV2, add aux.dist
fixed and updated aux.color custom DE - dIFS formulas
fixed and updated aux.color custom DE - dIFS transforms
transfDIFSEllipsoid, add aux.color
transfDIFSTorusV3, add aux.color
transfAbsSym3, fix wrong parameter code and add scale
transfJuliaboxV2, update color
Nebula: Added rendering of fractals in Nebula mode (only OpenCL):
added OpenCL rendering engine for nebulas
implemented color gradiends
implemented automatic brightness adjustment
implemented automatic calculation of OpenCL job sizes
implemented calculation by blocks to optimize OpenCL calculation performance
implemented navigation by mouse
Rendering: Added parameter Max Raymarching Steps in Advanced quality controls
Queue: Fixed bug causing crashes of rendering queue in noGui mode
Animation: Fixed bug causing crash when loop option enabled and number of keyframes is smaller than 3
Fractals: increased maximum limit for Maximum number of iterations to 10000
UI: Fixed problem with crashes caused by slider popup window
UI: Improved option "Copy parameter name" for scripts
Shaders: Fixed problem of wrong appearance of some examples. The problem was caused by calculation of reflectance in MC GI
kochIfs
kochV5
modified fractal formulas:
aboxModKaliEiffie updated aux.color
amazingSurfMod1 updated aux.color
mandalayBoxV2, add aux.dist
fixed and updated aux.color custom DE - dIFS formulas
fixed and updated aux.color custom DE - dIFS transforms
transfDIFSEllipsoid, add aux.color
transfDIFSTorusV3, add aux.color
transfAbsSym3, fix wrong parameter code and add scale
transfJuliaboxV2, update color
Nebula: Added rendering of fractals in Nebula mode (only OpenCL):
added OpenCL rendering engine for nebulas
implemented color gradiends
implemented automatic brightness adjustment
implemented automatic calculation of OpenCL job sizes
implemented calculation by blocks to optimize OpenCL calculation performance
implemented navigation by mouse
Rendering: Added parameter Max Raymarching Steps in Advanced quality controls
Queue: Fixed bug causing crashes of rendering queue in noGui mode
Animation: Fixed bug causing crash when loop option enabled and number of keyframes is smaller than 3
Fractals: increased maximum limit for Maximum number of iterations to 10000
UI: Fixed problem with crashes caused by slider popup window
UI: Improved option "Copy parameter name" for scripts
Shaders: Fixed problem of wrong appearance of some examples. The problem was caused by calculation of reflectance in MC GI
Mandelbulber 2.32
released Aug 26, 2024 (New Release)
New in 2.32:
Added new fractal formulas:
transfDIFSSupershape
transfBoxFold4dInfy
transfJuliabox
transfJuliaboxV2
transfSphericalInvV4
modified fractal formulas:
aboxModKali, added aux.color
aboxMod1, add R power iter controls
aboxMod13, add missing xyz plane checkbox
amazingSurfMulti, fix enable aux.color
benesiPineTree, rework code
benesiT1PineTree, remove post offset iter controls (no code)
josKleinian, added more aux.color
mandelboxMenger, z.z scale now works with rotation of separate planes
mandelboxVaryScale4d, add missing parab checkbox
menger4d, added aux.color
menger4dMod1, added aux.color
menger4dMod2, added aux.color
pseudoKleinian, fix code and add aux.color
pseudoKleinianMod1, fix code and add aux.color
pseudoKleinianMod1, add iter controls to sphere inversion
pseudoKleinianMod2, fix code and correct UI
pseudoKleinianStdDE, fix code and add aux.color
transfDELinearCube, add mix option
transfQuaternionFold, add customDE option
transfScaleVaryV212, fix DE
transfSphericalInv, fix modes
transfSphericalFoldParab, fixed reverse offset, update aux.color, add mode 2
transfSphericalFoldXYZBias, correct and update aux.color
transfSurfBoxFold, fix and update aux.color
transfSurfFoldMulti, fix and update aux.color
transfHybridColor2, fix parameter and add color tiling
Shaders: Added Perlin noise texture mapping for:
color
luminosity
transparency opacity
transparency color
reflectance
displacement
subsurface scattering
Shaders: Added illumination of fog by MC GI
Shadera: Added option for relative center position for orbit trap lights
Shaders: Added option for three different colors of orbit trap lights
UI: Added more control for precission of sliders
UI: Added selection for mouse dragging modes
UI: Added option for precise mouse dragging
OpenCL: Added custom OpenCL cache
Animatiion: Added slider for animation browsing
Primitives: Fixed bug in bonding of primitives and shapes of volumetric effects. There could be out of index error.
Files: Added touch() when thumbnai
Added new fractal formulas:
transfDIFSSupershape
transfBoxFold4dInfy
transfJuliabox
transfJuliaboxV2
transfSphericalInvV4
modified fractal formulas:
aboxModKali, added aux.color
aboxMod1, add R power iter controls
aboxMod13, add missing xyz plane checkbox
amazingSurfMulti, fix enable aux.color
benesiPineTree, rework code
benesiT1PineTree, remove post offset iter controls (no code)
josKleinian, added more aux.color
mandelboxMenger, z.z scale now works with rotation of separate planes
mandelboxVaryScale4d, add missing parab checkbox
menger4d, added aux.color
menger4dMod1, added aux.color
menger4dMod2, added aux.color
pseudoKleinian, fix code and add aux.color
pseudoKleinianMod1, fix code and add aux.color
pseudoKleinianMod1, add iter controls to sphere inversion
pseudoKleinianMod2, fix code and correct UI
pseudoKleinianStdDE, fix code and add aux.color
transfDELinearCube, add mix option
transfQuaternionFold, add customDE option
transfScaleVaryV212, fix DE
transfSphericalInv, fix modes
transfSphericalFoldParab, fixed reverse offset, update aux.color, add mode 2
transfSphericalFoldXYZBias, correct and update aux.color
transfSurfBoxFold, fix and update aux.color
transfSurfFoldMulti, fix and update aux.color
transfHybridColor2, fix parameter and add color tiling
Shaders: Added Perlin noise texture mapping for:
color
luminosity
transparency opacity
transparency color
reflectance
displacement
subsurface scattering
Shaders: Added illumination of fog by MC GI
Shadera: Added option for relative center position for orbit trap lights
Shaders: Added option for three different colors of orbit trap lights
UI: Added more control for precission of sliders
UI: Added selection for mouse dragging modes
UI: Added option for precise mouse dragging
OpenCL: Added custom OpenCL cache
Animatiion: Added slider for animation browsing
Primitives: Fixed bug in bonding of primitives and shapes of volumetric effects. There could be out of index error.
Files: Added touch() when thumbnai
Mandelbulber 2.11-1
released May 3, 2017 (New Release)
Mandelbulber 2.26.0
released Aug 26, 2021 (New Release)
Mandelbulber 2.21.0
released Dec 4, 2019 (New Release)
Added new fractal formulas:
aboxSphere4d
aboxTetra4d
fastMandelbox
aboxSphere4d
aboxTetra4d
fastMandelbox
Mandelbulber 2.20
released Dec 4, 2019 (New Release)
Added new fractal formulas:
mandelbulbPower1234
mengerPolyFold
ifs_xy
mandelbulbPower1234
mengerPolyFold
ifs_xy
Mandelbulber 2.19
released Jul 31, 2019 (New Release)
Added new fractal formulas:
mandelbulbPower1234
mengerPolyFold
ifs_xy
mandelbulbPower1234
mengerPolyFold
ifs_xy
Mandelbulber 2.18
released May 30, 2019 (New Release)
OpenCL: Added support for multi-GPU rendering
OpenCL: Rendering by GPUs moved to separate thread. Image processing and refreshing doesn't slow down rendering and GPUs can be utilized to 100%
OpenCL: Added reservation of GPU time for the system
OpenCL: Improved quality of volumetric effects in OpenCL mode (when the distance from camera varies greatly)
OpenCL: Rendering by GPUs moved to separate thread. Image processing and refreshing doesn't slow down rendering and GPUs can be utilized to 100%
OpenCL: Added reservation of GPU time for the system
OpenCL: Improved quality of volumetric effects in OpenCL mode (when the distance from camera varies greatly)
Mandelbulber 2.16
released Jan 11, 2019 (New Release)
Added new fractal formulas
mandelbulbAbsPower2
mandelbulbPow2V2
riemannSphereMsltoeV2
mandelbulbAbsPower2
mandelbulbPow2V2
riemannSphereMsltoeV2
Mandelbulber 2.15
released Nov 21, 2018 (New Release)
Added new fractal formulas:
aboxModKaliV3
scatorPower2Real
scatorPower2
aboxModKaliV3
scatorPower2Real
scatorPower2
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