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X-Motor Racing full changelog

X-Motor Racing full changelog

X-Motor Racing 1.48 released Jan 9, 2015 (New Release)
Fixed shadowing bug
Improved shadows in replays
Minor changes in menu
Improved gauges
X-Motor Racing 1.47 released May 4, 2014 (New Release)
Fixed shadowing bug
Improved shadows in replays
Minor changes in menu
Improved gauges
Fixed bug with statistics
Changes in multiplayer chat
Optimal set of graphics options for middle graphics settings
X-Motor Racing 1.46 released Apr 16, 2014 (New Release)
Improved refresh of servers
Improved simulation in multiplayer
Added alpha noise materials
Added virtual botany
Improved rendering of transparent objects
Added skydome support
Added transition between day, sunset and night skydomes
Improved rendering of cube map environment
Improved rendering of rear-view mirrors
Added environment sounds
Graphics engine optimization
Added 64-bit version
Added 64-bit XMR Editor
Improved tire model simulation
Added separate adjustment for Left Front, Right Front, Right Rear and Left Rear suspensions
X-Motor Racing 1.45 released Feb 3, 2014 (New Release)
Improved collisions on multiplayer
Added packet optimization
Improved work with TCP and UDP
Improved algorithm for multiplayer
Improved ping display
Improved steering wheel on replay
Improved multiplayer chat
Added pop-up for the multiplayer chat
Added chat logging to a file
Added list of players from the lobby
Added allowing all cars to the servers
Added FFB smoothing methods 1 and 2
Added additional options to the Force Feed Back Strength and Friction
Added FFB2 method
X-Motor Racing 1.44 released Nov 12, 2013 (New Release)
Has improved track, sounds, damage model, etc.
X-Motor Racing 1.43 released Jul 10, 2013 (New Release)
· New graphics engine
· 100% Per-pixel lighting
· Dynamic light sources
· Dynamic time of day - night, sunset and day
· Night races
· Fog
· Headlights, tail-light and blinkers
· Cascaded shadow maps
· Specular maps
· Shadow filters
· Adjustable alpha ref per object
· HDR interpolation
· Fog interpolation
· Material interpolation
· Light interpolation
· Speed of time
· Added coronas to light sources
· Customization of shadowmap size
· Customization of hardware PCF shadows
· Added weather - fair/cloudly
· Improved clutch
· Added dead zones to the clutch
· Improved Track IR suport
· Added TrackIR shifts (X, Y, Z) for the cockpit camera
· UDP socket optimization
· Linux Servers
· Fixed handbrake
· Fixed Blocked differentials
· Added exclusive DX Input mode
· Added FFB option to multiplayer chat
· Added Time of Day controls to server
· Added online and offline statistics
· HWID has been changed
X-Motor Racing 1.42 released Jan 3, 2013 (New Release)
· Improved performance on high poly tracks
· Added photo support to a game profile
· Improved rendering code
· Improved particles system
· Separate settings for each cockpit camera
· Changed default FOV
X-Motor Racing 1.41 released Dec 3, 2012 (New Release)
· Added lots of cars and tracks
· Improved online sessions
· Improved online statistics
· Improved List of Hosts
· Improved multi-monitors support
· Supporting 3.5 GB of RAM
· Increased max number of gears up to 10
· Added instant hand brake button
· Added best local time
· Added last lap distance
· New tire smoke
· Fixed multiplayer replays
· Added auto track rotation
· Removed Off-road mode
· Lots of minor improvements
X-Motor Racing 1.40 released Nov 6, 2012 (New Release)
· Passing physics data of AI cars to SDK
· Added autorun and restart to the dedi server
· HDR settings for each car/track separately
· Best time for each car/track separately
· Added car choice list
· Added track choice list
· Added mutlimaterial supporting for the cars
· Passing temperature data to SDK
· Improved VehiclePhysics
· Added RPM Lights
· Added track length info
· Changed Net Torque loading
· Improved XMR DediServer
· Improved pit-stop rendering
· Improved VehicleSound
· Improved online closing
X-Motor Racing 1.39 released Sep 12, 2012 (New Release)
· Improved network performance
· Added bonnet camera
· Changes in VehicleSound
· Added synchronization to network damage model
· Improved close racing
· Added chat to client menu
· Improved disconnection
· Added additional info to HUD
· Adding pings of the other cars
· Added pit-stop starting to network race
· Improved network starting
· Improved TORCS compatible interface
· Improved SDK
· Added car recovery in network race
· Added last lap time
· Added current lap time
· Changed session starting
· Added country flag rendering in multiplayer
· Improved online loading

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