FluidSynth full changelog
FluidSynth 2.5.1
released Oct 31, 2025 (New Release)
Previous versions have incorrectly exposed private C++ and inline symbols; they are now hidden from the library
Fluidsynth now resets DataEntry values when it receives (N)RPN MSB/LSB to prevent off-tuned channels
It is now possible to install the library, header and executable independently from each other
Add a CI pipeline for iOS and publish precompiled iOS binaries for each release
Fix the precompiled Windows binaries lacking dependency libraries
Fix a regression introduced in 2.5.0, that could have caused a NULL pointer deref when playing AWE32 NRPN MIDIs
Fix a regression introduced in 2.5.0, that caused convex unipolar modulators to use a concave mapping
Fix a regression introduced in 2.4.6, which in rare cases could have caused the cutoff frequency of the IIR filter to get stuck or change abruptly
Fix a build issue where fluidsynth was trying to find glib even when it shouldn't
Fix typos in ALSA log messages
Fluidsynth now resets DataEntry values when it receives (N)RPN MSB/LSB to prevent off-tuned channels
It is now possible to install the library, header and executable independently from each other
Add a CI pipeline for iOS and publish precompiled iOS binaries for each release
Fix the precompiled Windows binaries lacking dependency libraries
Fix a regression introduced in 2.5.0, that could have caused a NULL pointer deref when playing AWE32 NRPN MIDIs
Fix a regression introduced in 2.5.0, that caused convex unipolar modulators to use a concave mapping
Fix a regression introduced in 2.4.6, which in rare cases could have caused the cutoff frequency of the IIR filter to get stuck or change abruptly
Fix a build issue where fluidsynth was trying to find glib even when it shouldn't
Fix typos in ALSA log messages
FluidSynth 2.5.0
released Oct 5, 2025 (New Release)
New Features:
Add a C++11-based OS abstraction layer as a replacement for glib, bringing these minor limitations when C++17 is unavailable (#1570, thanks to @mmlr)
Add native support for Downloadable Soundfont Format (#1626, thanks to @rsp4jack)
Fluidsynth now recognizes the DMOD INFO-subchunk (#1582, thanks to @spessasus)
A new positional flag has been introduced: -b, --bank-offset, (#1538, refer to UserManual for details)
Fluidsynth now natively supports the long CLI option flags on Windows (#1544)
Fluidsynth now supports native Android logging (#1621, thanks to @neoharp-dev)
Breaking Changes:
Support for SDL2 has been removed - pls. use SDL3 instead (#1594)
The processing order of fluidsynth's configuration files has been changed (#1573, refer to wiki for details)
The legacy shell commands for reverb and chorus have been removed (#1659, refer to UserManual for details)
Musically Breaking Changes:
It was discovered that fluidsynth was mapping some modulators slightly inaccurately into their normalized range (#1651, thanks to @baskanov)
Some Roland GS NPRN Params are now mapped to CC numbers (#1519, refer to wiki for details)
Fluidsynth now auto-detects whether Portamento Time is 7bit or 14bit wide - this fixes the infamous Descent Game08 tune (#705, #1232, #1311, #1456, #1495, #1517, see synth.portamento-time for details)
Previously, fluidsynth's default behavior was to use portamento only for those notes, that were played in a successive / legato manner; to further improve the portamento experience, this was changed and fluidsynth now plays portamento for all notes by default (#1656)
Other Changes:
Fix drum kits not always being selected after SysEx GS Rythm Part (#1579)
The LGPL license now uses the remote-only FSF address (#1568, thanks to @musicinmybrain)
The logic for parsing INFO chunks has been revised to improve handling of unknown INFO-subchunks (#1644)
Fix a race condition in fluid_synth_alloc_voice() public API function (#1664)
Fix installing static and
Add a C++11-based OS abstraction layer as a replacement for glib, bringing these minor limitations when C++17 is unavailable (#1570, thanks to @mmlr)
Add native support for Downloadable Soundfont Format (#1626, thanks to @rsp4jack)
Fluidsynth now recognizes the DMOD INFO-subchunk (#1582, thanks to @spessasus)
A new positional flag has been introduced: -b, --bank-offset, (#1538, refer to UserManual for details)
Fluidsynth now natively supports the long CLI option flags on Windows (#1544)
Fluidsynth now supports native Android logging (#1621, thanks to @neoharp-dev)
Breaking Changes:
Support for SDL2 has been removed - pls. use SDL3 instead (#1594)
The processing order of fluidsynth's configuration files has been changed (#1573, refer to wiki for details)
The legacy shell commands for reverb and chorus have been removed (#1659, refer to UserManual for details)
Musically Breaking Changes:
It was discovered that fluidsynth was mapping some modulators slightly inaccurately into their normalized range (#1651, thanks to @baskanov)
Some Roland GS NPRN Params are now mapped to CC numbers (#1519, refer to wiki for details)
Fluidsynth now auto-detects whether Portamento Time is 7bit or 14bit wide - this fixes the infamous Descent Game08 tune (#705, #1232, #1311, #1456, #1495, #1517, see synth.portamento-time for details)
Previously, fluidsynth's default behavior was to use portamento only for those notes, that were played in a successive / legato manner; to further improve the portamento experience, this was changed and fluidsynth now plays portamento for all notes by default (#1656)
Other Changes:
Fix drum kits not always being selected after SysEx GS Rythm Part (#1579)
The LGPL license now uses the remote-only FSF address (#1568, thanks to @musicinmybrain)
The logic for parsing INFO chunks has been revised to improve handling of unknown INFO-subchunks (#1644)
Fix a race condition in fluid_synth_alloc_voice() public API function (#1664)
Fix installing static and
FluidSynth 2.4.6
released May 4, 2025 (New Release)
Fix inconsistent library naming for MSVC vs. MinGW builds
Fix MIDI player skipping some events when seeking
A regression introduced in 2.4.5 could have caused a heap-based buffer overrun
Fix several issues when generating API docs with recent versions of Doxygen
Fix MIDI player skipping some events when seeking
A regression introduced in 2.4.5 could have caused a heap-based buffer overrun
Fix several issues when generating API docs with recent versions of Doxygen
FluidSynth 2.4.4
released Mar 16, 2025 (New Release)
Support for SDL3 has been added, support for SDL2 has been deprecated (#1485, #1478, thanks to @andyvand)
Soundfonts that are not respecting the 46 zero-sample padding-space previously sounded incorrect when
synth.dynamic-sample-loading was active (#1484)
Allow drum channels to profit from Soundfont Bank Offsets by no longer ignoring MSB Bank changes (#1475)
Revise the preset fallback logic for drum channels (#1486)
A regression introduced in 2.4.1 may have caused interrupted real-time playback when voices were using the lowpass filter (#1481)
Improve multi-user experience when running fluidsynth as systemd service (#1491, thanks to @andrew-sayers)
Fix ordering and dependencies of fluidsynth's systemd service (#1500, thanks to @fabiangreffrath)
Revise fluidsynth's man page (#1499, thanks to @fabiangreffrath)
Soundfonts that are not respecting the 46 zero-sample padding-space previously sounded incorrect when
synth.dynamic-sample-loading was active (#1484)
Allow drum channels to profit from Soundfont Bank Offsets by no longer ignoring MSB Bank changes (#1475)
Revise the preset fallback logic for drum channels (#1486)
A regression introduced in 2.4.1 may have caused interrupted real-time playback when voices were using the lowpass filter (#1481)
Improve multi-user experience when running fluidsynth as systemd service (#1491, thanks to @andrew-sayers)
Fix ordering and dependencies of fluidsynth's systemd service (#1500, thanks to @fabiangreffrath)
Revise fluidsynth's man page (#1499, thanks to @fabiangreffrath)
FluidSynth 2.4.3
released Jan 25, 2025 (New Release)
It was discovered, that exclusive class note terminations were too slow (#1467, thanks to @mrbumpy409)
Fix a regression introduced in 2.4.0 that allowed the amplitude of a voice playing in delay phase to rise infinitely (#1451)
MSGS drum-style note-cut has been converted to an opt-in setting synth.note-cut (#1466)
Support for SDL2 has been disabled by default* (#1472)
Fix a regression introduced in 2.4.1 that could have caused infinite audio gain output for some MIDI files under certain configurations (#1464)
Silence a warning issued by Systemd v254+ (#1474, thanks to @andrew-sayers)
Fix a regression introduced in 2.4.0 that allowed the amplitude of a voice playing in delay phase to rise infinitely (#1451)
MSGS drum-style note-cut has been converted to an opt-in setting synth.note-cut (#1466)
Support for SDL2 has been disabled by default* (#1472)
Fix a regression introduced in 2.4.1 that could have caused infinite audio gain output for some MIDI files under certain configurations (#1464)
Silence a warning issued by Systemd v254+ (#1474, thanks to @andrew-sayers)
FluidSynth 2.4.0
released Oct 31, 2024 (New Release)
New Features:
Implement MSGS-style Drum Note Cut (#1199)
Support KAI audio driver on OS/2 (#1332, thanks to @komh)
Add support for AWE32 NRPNs (#1346)
Add support for Polyphone's sample loop mode release (#1398, thanks to @spessasus)
Add support for SF2.04 absolute value modulators (#1391, thanks to @spessasus)
Breaking Changes:
LASH support has been removed (#1285)
Musically Breaking changes:
The default settings for reverb and chorus have been tuned to provide a more natural perception (#1282, thanks to @es20490446e)
The behavior of the volume envelope's delay phase was previously incorrect (#1312)
The ModLfoToVolume generator was not able to increase the volume (#1374)
Fluidsynth's default device-id was changed, allowing it to process (most) SysEX events without further configuration (#1382)
Previously, some modulators were treated in a non-standard way (#1392, #1389, #1068)
Bug Fixes:
The former linear interpolation of IIR filter coefficients could have caused audible clicks and cracks (#1345) - yet there is still a potential for clicks and cracks, see #1415
Implement MSGS-style Drum Note Cut (#1199)
Support KAI audio driver on OS/2 (#1332, thanks to @komh)
Add support for AWE32 NRPNs (#1346)
Add support for Polyphone's sample loop mode release (#1398, thanks to @spessasus)
Add support for SF2.04 absolute value modulators (#1391, thanks to @spessasus)
Breaking Changes:
LASH support has been removed (#1285)
Musically Breaking changes:
The default settings for reverb and chorus have been tuned to provide a more natural perception (#1282, thanks to @es20490446e)
The behavior of the volume envelope's delay phase was previously incorrect (#1312)
The ModLfoToVolume generator was not able to increase the volume (#1374)
Fluidsynth's default device-id was changed, allowing it to process (most) SysEX events without further configuration (#1382)
Previously, some modulators were treated in a non-standard way (#1392, #1389, #1068)
Bug Fixes:
The former linear interpolation of IIR filter coefficients could have caused audible clicks and cracks (#1345) - yet there is still a potential for clicks and cracks, see #1415
FluidSynth 2.3.7
released Oct 20, 2024 (New Release)
Fix SF3 decoder producing crackling sound for loud samples
MIDI Format 2 is now rejected correctly since it was never supported
Fix UTF8 encoding issues on Windows
Fix a regression introduced in 2.3.2 causing fluidsynth to fail discovering Oboe
Other minor bugs
MIDI Format 2 is now rejected correctly since it was never supported
Fix UTF8 encoding issues on Windows
Fix a regression introduced in 2.3.2 causing fluidsynth to fail discovering Oboe
Other minor bugs
FluidSynth 2.3.6
released Aug 3, 2024 (New Release)
Fix a build issue on OS/2 (#1320, thanks to @komh)
Fix various encoding issues on Windows related to device names (#1322, thanks to @pedrolcl)
Fix discovery of gobject by CMake
Fix a numerical instability that caused the chorus effect to stop working correctly when fluidsynth was compiled in single precision mode (affected all precompiled binaries, #1331, thanks to @jjceresa)
Fix timing issues in MIDI player related to incorrect handling of running status (#1351)
Fix ignoring LSB for RPN Pitch bend range events (#1357, thanks to @spessasus)
Fix various encoding issues on Windows related to device names (#1322, thanks to @pedrolcl)
Fix discovery of gobject by CMake
Fix a numerical instability that caused the chorus effect to stop working correctly when fluidsynth was compiled in single precision mode (affected all precompiled binaries, #1331, thanks to @jjceresa)
Fix timing issues in MIDI player related to incorrect handling of running status (#1351)
Fix ignoring LSB for RPN Pitch bend range events (#1357, thanks to @spessasus)
FluidSynth 2.0.7
released Sep 28, 2019 (New Release)
fix broken audio output when reverb was active after synth creation (#563)
fix debug console messages not being visible for debug builds on Windows
fix debug console messages not being visible for debug builds on Windows
FluidSynth 2.0.4
released Feb 23, 2019 (New Release)
introduce verbose error reporting for fluid_settings_* functions
avoid undefined behavior when fopen() directories
improve compatibility with FreeBSD and DragonFlyBSD (#508, thanks to @t6)
fix build when cross compiling (#501)
fix build on MacOSX 10.4 (#513)
fix build when compiling with MinGW
enable network support on Mac by default (#513)
avoid undefined behavior when fopen() directories
improve compatibility with FreeBSD and DragonFlyBSD (#508, thanks to @t6)
fix build when cross compiling (#501)
fix build on MacOSX 10.4 (#513)
fix build when compiling with MinGW
enable network support on Mac by default (#513)
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