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Evochron 3: Mercenary full changelog

Evochron 3: Mercenary full changelog

Evochron 3: Mercenary 2.708 released Jul 11, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.488 released Apr 29, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.408 released Mar 1, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.308 released Feb 11, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.298 released Jan 21, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.208 released Jan 11, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
Evochron 3: Mercenary 2.188 released Jan 9, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.158 released Jan 7, 2013 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.108 released Dec 19, 2012 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.
· Several minor bug fixes
Evochron 3: Mercenary 2.088 released Dec 14, 2012 (New Release)
· New menu background graphics for added detail.
· Improved and adjusted asteroid cave collision detection.
· Afterburner sound effects updated to eliminate clicks/pops when activating and deactivating.
· New special effects including explosion blast waves, missile detonation explosions, and explosion lens flares.
· New clan tag bracket option ('') to allow for secure voice chat without clan affiliation.
· Station detonator links no longer remain active when entering the exit menu.
· New high fidelity sound effects including distance based volume control.
· Occasional disconnect of players in shipyards, hangars, or lobbies fixed.
· Multiple object and surface capability added to the explosion system.
· Improved timing system for systems with ultra-high frames-per-second.
· Full ping status system added to better gauge network performance.

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